Giegue
|
bc7633bf9c
|
Update readme.
|
2023-03-15 14:23:44 -03:00 |
|
Giegue
|
3b1c99d2cc
|
[#11] Add basic death message on PvP kills.
|
2023-03-15 14:09:06 -03:00 |
|
Giegue
|
5478860f27
|
Merge branch 'tier4' of https://github.com/JulianR0/monstermod-redo into tier4
|
2023-03-15 14:07:20 -03:00 |
|
Giegue
|
76d4c3b4bd
|
Compile under modern Visual Studio versions.
|
2023-03-15 14:06:02 -03:00 |
|
Giegue
|
9849c5296b
|
Add link to wiki.
|
2023-03-08 19:17:38 -03:00 |
|
Giegue
|
b364915799
|
[#10] Fix linux compilation.
|
2023-03-07 13:47:03 -03:00 |
|
Giegue
|
bd9fe1f487
|
Handle entvar keyvalues.
|
2023-03-06 20:02:04 -03:00 |
|
Giegue
|
73f240ddb1
|
Fixed monster turn rate being too slow.
Fixed heavy weapons grunt AI being complete nonsense.
Small improvements to stukabat.
|
2023-03-06 02:08:37 -03:00 |
|
Giegue
|
750b916666
|
*screams in AI*
|
2023-03-04 17:24:23 -03:00 |
|
Giegue
|
bd02a95260
|
Fix broken shock roach death.
Fix hwgrunt not spinning down the minigun.
Other misc. fixes.
|
2023-03-04 17:24:01 -03:00 |
|
Giegue
|
62063e34da
|
Scrap scaling idea, not possible.
|
2023-03-03 01:33:37 -03:00 |
|
Giegue
|
55dfee7d74
|
Fixed human grunts refusing to attack and refusing to reload.
This also fixes male assassins and shock troopers behaving erraticaly.
Probably the heavy weapons grunt becomes better, too.
|
2023-03-03 01:18:38 -03:00 |
|
Giegue
|
2140e3413d
|
[#4] Fix compiler warnings.
|
2023-03-02 14:09:49 -03:00 |
|
Giegue
|
e1bd51b220
|
[#4] Fix wrong angles on shocktroopers beams and roaches.
|
2023-03-02 14:09:15 -03:00 |
|
Giegue
|
4b087efde8
|
I keep forgetting to update this...
|
2023-02-28 13:46:44 -03:00 |
|
Giegue
|
7075efe7d9
|
Fixed git clone not working because some distros REALLY dislike the "aux" name!
|
2023-02-28 13:14:04 -03:00 |
|
Giegue
|
b265a65fe1
|
Fixed damageBits not being catched for death messages.
Removed DeathMsg manipulation, it never worked correctly.
|
2023-02-27 10:27:21 -03:00 |
|
Giegue
|
4c7579c3e2
|
Merge pull request #5 from JulianR0/tier3
Tier3
tier-3
|
2023-02-24 16:07:32 -03:00 |
|
Giegue
|
035e70e776
|
Update config files.
|
2023-02-24 15:29:07 -03:00 |
|
Giegue
|
d4ecb16bf7
|
Add custom model support.
|
2023-02-24 14:49:55 -03:00 |
|
Giegue
|
513cde6231
|
Add compatibility with Half-Life.
|
2023-02-23 03:29:53 -03:00 |
|
Giegue
|
e33eaf4d1e
|
Full awareness of normal game entities.
|
2023-02-22 22:29:19 -03:00 |
|
Giegue
|
e29e79052d
|
Use the game's generated graph if possible.
|
2023-02-21 20:16:11 -03:00 |
|
Giegue
|
8d28e23e16
|
Fixed wrong classname for Voltigore and Baby Voltigore.
Fixed unknown classnames showing as '}'.
Remove monster respawn.
Add 'monstermaker' entity.
|
2023-02-20 14:08:35 -03:00 |
|
Giegue
|
0622ccc638
|
Stop allied monsters from attacking the player.
Part B of making MonsterMod aware of normal HL entities.
|
2023-02-19 15:57:07 -03:00 |
|
Giegue
|
6e1081d793
|
Start making monstermod aware of normal HL monsters.
This is still heavily experimental and its use is not yet recommended.
tier-3-beta1
|
2023-02-15 21:19:57 -03:00 |
|
Giegue
|
5830ac7908
|
Tweaked hwgrunt to be less crappy.
|
2023-02-15 21:14:13 -03:00 |
|
Giegue
|
2f80da1e15
|
Fix linux compilation.
Fix windows compilation, again.
|
2023-02-14 20:44:13 -03:00 |
|
Giegue
|
c32827b4cb
|
Update milestones, again.
|
2023-02-07 18:32:55 -03:00 |
|
Giegue
|
5f7abc2df0
|
Add monster_stukabat.
|
2023-02-07 18:19:52 -03:00 |
|
Giegue
|
875d6610ae
|
Add monster_robogrunt.
|
2023-02-05 17:13:39 -03:00 |
|
Giegue
|
94fc64226c
|
Update README and milestones.
|
2023-02-03 03:04:08 -03:00 |
|
Giegue
|
19b7c69b14
|
Add monster_hwgrunt.
|
2023-02-03 02:37:30 -03:00 |
|
Giegue
|
0fd2d27b6f
|
Fix windows compilation.
|
2023-02-01 01:07:35 -03:00 |
|
Julian
|
87210e5f6c
|
Update readme to add information about precache.
|
2020-07-30 00:04:08 -03:00 |
|
Julian
|
9df28b9d3f
|
Added monster_babygarg.
|
2020-07-29 22:35:01 -03:00 |
|
Julian
|
9602f862c9
|
Added monster_voltigore and monster_baby_voltigore.
|
2020-07-19 12:31:52 -03:00 |
|
Julian
|
5b0ced8e7d
|
Add monster_shocktrooper.
|
2020-06-30 23:17:53 -03:00 |
|
Julian
|
63779c0471
|
Randomize Male Assassin weapons.
|
2020-06-12 04:26:25 -03:00 |
|
Julian
|
433bb24dcd
|
Add monster_pitdrone.
|
2020-06-11 01:30:29 -03:00 |
|
Julian
|
ba25f7710c
|
Add monster_otis.
|
2020-06-10 01:12:58 -03:00 |
|
Julian
|
bf607621b3
|
Add monster_male_assassin.
|
2020-06-09 18:21:51 -03:00 |
|
Julian
|
769ec8852f
|
Update monster IRelationship to match Sven Co-op 5.x table.
|
2020-06-08 03:52:27 -03:00 |
|
Julian
|
7fcf39b6d3
|
Add monster_gonome.
|
2020-06-07 18:52:55 -03:00 |
|
Julian
|
2762dbc0b2
|
Update README.
|
2020-06-04 15:06:47 -03:00 |
|
Giegue
|
0f2bd95275
|
Merge pull request #1 from JulianR0/tier2
Tier 2 milestone reached!
tier-2
|
2020-06-03 14:38:21 -03:00 |
|
Giegue
|
be8df87e82
|
Merge branch 'master' into tier2
|
2020-06-03 14:37:16 -03:00 |
|
Julian
|
aa99d801c7
|
Merge branch 'tier2' of github.com:JulianR0/monstermod-redo into tier2
|
2020-06-03 14:32:37 -03:00 |
|
Julian
|
aa57599c3c
|
Tier 2 milestone reached!
|
2020-06-03 14:31:55 -03:00 |
|
Julian
|
b2beda8f68
|
Tier 2 milestone reached!
|
2020-06-03 14:28:58 -03:00 |
|