[#11] Add basic death message on PvP kills.
This commit is contained in:
@@ -424,6 +424,16 @@ void check_player_dead( edict_t *pPlayer )
|
||||
// Suicide?
|
||||
if ( pAttacker == pPlayer )
|
||||
sprintf( szMessage, "* %s commited suicide.\n", szPlayerName );
|
||||
// Player killed by another player
|
||||
else if ( UTIL_IsPlayer( pAttacker ) )
|
||||
{
|
||||
// Get attacker name
|
||||
char szAttackerName[33];
|
||||
strcpy(szAttackerName, STRING(pAttacker->v.netname));
|
||||
|
||||
// Print a very basic death message until we can detect teamkills
|
||||
sprintf( szMessage, "* %s was killed by %s.\n", szPlayerName, szAttackerName );
|
||||
}
|
||||
// An entity killed this player.
|
||||
else if ( ENTINDEX( pAttacker ) > 0 )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user