Giegue
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3b1c99d2cc
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[#11] Add basic death message on PvP kills.
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2023-03-15 14:09:06 -03:00 |
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Giegue
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76d4c3b4bd
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Compile under modern Visual Studio versions.
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2023-03-15 14:06:02 -03:00 |
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Giegue
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b364915799
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[#10] Fix linux compilation.
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2023-03-07 13:47:03 -03:00 |
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Giegue
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bd9fe1f487
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Handle entvar keyvalues.
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2023-03-06 20:02:04 -03:00 |
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Giegue
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73f240ddb1
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Fixed monster turn rate being too slow.
Fixed heavy weapons grunt AI being complete nonsense.
Small improvements to stukabat.
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2023-03-06 02:08:37 -03:00 |
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Giegue
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bd02a95260
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Fix broken shock roach death.
Fix hwgrunt not spinning down the minigun.
Other misc. fixes.
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2023-03-04 17:24:01 -03:00 |
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Giegue
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55dfee7d74
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Fixed human grunts refusing to attack and refusing to reload.
This also fixes male assassins and shock troopers behaving erraticaly.
Probably the heavy weapons grunt becomes better, too.
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2023-03-03 01:18:38 -03:00 |
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Giegue
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2140e3413d
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[#4] Fix compiler warnings.
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2023-03-02 14:09:49 -03:00 |
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Giegue
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e1bd51b220
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[#4] Fix wrong angles on shocktroopers beams and roaches.
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2023-03-02 14:09:15 -03:00 |
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Giegue
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4b087efde8
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I keep forgetting to update this...
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2023-02-28 13:46:44 -03:00 |
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Giegue
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b265a65fe1
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Fixed damageBits not being catched for death messages.
Removed DeathMsg manipulation, it never worked correctly.
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2023-02-27 10:27:21 -03:00 |
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Giegue
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d4ecb16bf7
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Add custom model support.
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2023-02-24 14:49:55 -03:00 |
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Giegue
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e33eaf4d1e
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Full awareness of normal game entities.
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2023-02-22 22:29:19 -03:00 |
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Giegue
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e29e79052d
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Use the game's generated graph if possible.
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2023-02-21 20:16:11 -03:00 |
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Giegue
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8d28e23e16
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Fixed wrong classname for Voltigore and Baby Voltigore.
Fixed unknown classnames showing as '}'.
Remove monster respawn.
Add 'monstermaker' entity.
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2023-02-20 14:08:35 -03:00 |
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Giegue
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0622ccc638
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Stop allied monsters from attacking the player.
Part B of making MonsterMod aware of normal HL entities.
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2023-02-19 15:57:07 -03:00 |
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Giegue
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6e1081d793
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Start making monstermod aware of normal HL monsters.
This is still heavily experimental and its use is not yet recommended.
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2023-02-15 21:19:57 -03:00 |
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Giegue
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5830ac7908
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Tweaked hwgrunt to be less crappy.
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2023-02-15 21:14:13 -03:00 |
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Giegue
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2f80da1e15
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Fix linux compilation.
Fix windows compilation, again.
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2023-02-14 20:44:13 -03:00 |
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Giegue
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5f7abc2df0
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Add monster_stukabat.
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2023-02-07 18:19:52 -03:00 |
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Giegue
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875d6610ae
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Add monster_robogrunt.
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2023-02-05 17:13:39 -03:00 |
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Giegue
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19b7c69b14
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Add monster_hwgrunt.
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2023-02-03 02:37:30 -03:00 |
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Giegue
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0fd2d27b6f
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Fix windows compilation.
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2023-02-01 01:07:35 -03:00 |
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Julian
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9df28b9d3f
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Added monster_babygarg.
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2020-07-29 22:35:01 -03:00 |
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Julian
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9602f862c9
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Added monster_voltigore and monster_baby_voltigore.
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2020-07-19 12:31:52 -03:00 |
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Julian
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5b0ced8e7d
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Add monster_shocktrooper.
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2020-06-30 23:17:53 -03:00 |
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Julian
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63779c0471
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Randomize Male Assassin weapons.
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2020-06-12 04:26:25 -03:00 |
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Julian
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433bb24dcd
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Add monster_pitdrone.
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2020-06-11 01:30:29 -03:00 |
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Julian
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ba25f7710c
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Add monster_otis.
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2020-06-10 01:12:58 -03:00 |
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Julian
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bf607621b3
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Add monster_male_assassin.
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2020-06-09 18:21:51 -03:00 |
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Julian
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769ec8852f
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Update monster IRelationship to match Sven Co-op 5.x table.
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2020-06-08 03:52:27 -03:00 |
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Julian
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7fcf39b6d3
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Add monster_gonome.
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2020-06-07 18:52:55 -03:00 |
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Julian
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aa57599c3c
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Tier 2 milestone reached!
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2020-06-03 14:31:55 -03:00 |
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Julian
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6d4a608793
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Add "classify" keyvalue to override monster classification.
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2020-06-03 13:57:06 -03:00 |
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Julian
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1e68434df5
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Add "displayname" keyvalue for custom monster names.
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2020-06-03 01:36:04 -03:00 |
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Julian
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4912f6d23d
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Display basic monster info on aiment.
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2020-06-02 01:54:48 -03:00 |
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Julian
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d39bc85ab6
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Use monster classname for player deaths.
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2020-06-01 17:10:52 -03:00 |
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Julian
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5c275e5b62
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Added death messages.
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2020-06-01 03:53:42 -03:00 |
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Julian
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b4ec347170
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Fixed TextMsg message crashes.
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2020-06-01 03:53:12 -03:00 |
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Julian
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cbbe26e3a2
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Update plugin meta info.
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2020-03-17 21:27:15 -03:00 |
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Julian
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6869a89463
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Fully implement spawnflags and entity-specific keyvalues.
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2020-03-17 21:21:03 -03:00 |
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Julian
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77b35148ec
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Add spawnflags and keyvalue support (untested).
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2020-03-17 13:40:09 -03:00 |
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Julian
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d4ddcd48d9
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Added turrets code.
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2020-03-14 21:03:52 -03:00 |
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Julian
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cf98a583e3
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Fixed missing garg death effects.
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2020-03-12 22:33:46 -03:00 |
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Julian
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2dc08ad132
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Added CVar "sk_gargantua_armor".
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2020-03-12 16:44:43 -03:00 |
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Julian
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6afb10bde6
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Fixed segmentation faults.
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2020-03-12 16:44:07 -03:00 |
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Julian
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2f81fdf19a
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Spawn() should be called before Use().
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2020-03-12 16:43:48 -03:00 |
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Julian
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0f3b4a783f
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Added monster: Gargantua.
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2020-03-12 02:41:34 -03:00 |
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Julian
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b229587cd0
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Delete CreateNormalClassPtr, use CreateClassPtr.
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2020-03-12 02:40:45 -03:00 |
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Julian
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f7865ef24e
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Add info_node and info_node_air support for navigation.
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2020-02-29 22:23:44 -03:00 |
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