Added CVar "sk_gargantua_armor".

This commit is contained in:
Julian
2020-03-12 16:44:43 -03:00
parent 6afb10bde6
commit 2dc08ad132
3 changed files with 4 additions and 0 deletions

View File

@@ -27,6 +27,7 @@ sk_bullsquid_dmg_spit 10
// Gargantua
sk_gargantua_health 800
sk_gargantua_armor 0.85
sk_gargantua_dmg_slash 30
sk_gargantua_dmg_fire 5
sk_gargantua_dmg_stomp 100

View File

@@ -38,6 +38,7 @@ skill_cfg_t skill_cfg[] = {
{"sk_bullsquid_dmg_whip", &gSkillData.bullsquidDmgWhip},
{"sk_bullsquid_dmg_spit", &gSkillData.bullsquidDmgSpit},
{"sk_gargantua_health", &gSkillData.gargantuaHealth},
{"sk_gargantua_armor", &gSkillData.gargantuaArmor},
{"sk_gargantua_dmg_slash", &gSkillData.gargantuaDmgSlash},
{"sk_gargantua_dmg_fire", &gSkillData.gargantuaDmgFire},
{"sk_gargantua_dmg_stomp", &gSkillData.gargantuaDmgStomp},
@@ -151,6 +152,7 @@ void monster_skill_init(void)
// Gargantua
gSkillData.gargantuaHealth = 800.0f;
gSkillData.gargantuaArmor = 0.85f;
gSkillData.gargantuaDmgSlash = 30.0f;
gSkillData.gargantuaDmgFire = 5.0f;
gSkillData.gargantuaDmgStomp = 100.0f;

View File

@@ -40,6 +40,7 @@ struct skilldata_t
float bullsquidDmgSpit;
float gargantuaHealth;
float gargantuaArmor; // Non-explosives will deal this much damage
float gargantuaDmgSlash;
float gargantuaDmgFire;
float gargantuaDmgStomp;