Commit Graph

108 Commits

Author SHA1 Message Date
Giegue
6e1081d793 Start making monstermod aware of normal HL monsters.
This is still heavily experimental and its use is not yet recommended.
tier-3-beta1
2023-02-15 21:19:57 -03:00
Giegue
5830ac7908 Tweaked hwgrunt to be less crappy. 2023-02-15 21:14:13 -03:00
Giegue
2f80da1e15 Fix linux compilation.
Fix windows compilation, again.
2023-02-14 20:44:13 -03:00
Giegue
c32827b4cb Update milestones, again. 2023-02-07 18:32:55 -03:00
Giegue
5f7abc2df0 Add monster_stukabat. 2023-02-07 18:19:52 -03:00
Giegue
875d6610ae Add monster_robogrunt. 2023-02-05 17:13:39 -03:00
Giegue
94fc64226c Update README and milestones. 2023-02-03 03:04:08 -03:00
Giegue
19b7c69b14 Add monster_hwgrunt. 2023-02-03 02:37:30 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
87210e5f6c Update readme to add information about precache. 2020-07-30 00:04:08 -03:00
Julian
9df28b9d3f Added monster_babygarg. 2020-07-29 22:35:01 -03:00
Julian
9602f862c9 Added monster_voltigore and monster_baby_voltigore. 2020-07-19 12:31:52 -03:00
Julian
5b0ced8e7d Add monster_shocktrooper. 2020-06-30 23:17:53 -03:00
Julian
63779c0471 Randomize Male Assassin weapons. 2020-06-12 04:26:25 -03:00
Julian
433bb24dcd Add monster_pitdrone. 2020-06-11 01:30:29 -03:00
Julian
ba25f7710c Add monster_otis. 2020-06-10 01:12:58 -03:00
Julian
bf607621b3 Add monster_male_assassin. 2020-06-09 18:21:51 -03:00
Julian
769ec8852f Update monster IRelationship to match Sven Co-op 5.x table. 2020-06-08 03:52:27 -03:00
Julian
7fcf39b6d3 Add monster_gonome. 2020-06-07 18:52:55 -03:00
Julian
2762dbc0b2 Update README. 2020-06-04 15:06:47 -03:00
Giegue
0f2bd95275 Merge pull request #1 from JulianR0/tier2
Tier 2 milestone reached!
tier-2
2020-06-03 14:38:21 -03:00
Giegue
be8df87e82 Merge branch 'master' into tier2 2020-06-03 14:37:16 -03:00
Julian
aa99d801c7 Merge branch 'tier2' of github.com:JulianR0/monstermod-redo into tier2 2020-06-03 14:32:37 -03:00
Julian
aa57599c3c Tier 2 milestone reached! 2020-06-03 14:31:55 -03:00
Julian
b2beda8f68 Tier 2 milestone reached! 2020-06-03 14:28:58 -03:00
Julian
6d4a608793 Add "classify" keyvalue to override monster classification. 2020-06-03 13:57:06 -03:00
Giegue
612ce63050 Update README.md 2020-06-03 01:42:33 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
4d61695e6b Merge branch 'tier2' of github.com:JulianR0/monstermod-redo into tier2 2020-06-02 01:56:04 -03:00
Julian
4912f6d23d Display basic monster info on aiment. 2020-06-02 01:54:48 -03:00
Giegue
50fd9aa13a Update README.md 2020-06-01 17:20:23 -03:00
Giegue
d72aba3b6f Update README.md 2020-06-01 17:18:06 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
5c275e5b62 Added death messages. 2020-06-01 03:53:42 -03:00
Julian
b4ec347170 Fixed TextMsg message crashes. 2020-06-01 03:53:12 -03:00
Julian
8f899d2c6d Add install instructions. 2020-03-17 22:48:56 -03:00
Giegue
d63e0af548 Tier 1 milestone reached! 2020-03-17 22:41:10 -03:00
Julian
a615141f89 Add example file. tier-1 2020-03-17 22:05:28 -03:00
Julian
cbbe26e3a2 Update plugin meta info. 2020-03-17 21:27:15 -03:00
Julian
6869a89463 Fully implement spawnflags and entity-specific keyvalues. 2020-03-17 21:21:03 -03:00
Julian
77b35148ec Add spawnflags and keyvalue support (untested). 2020-03-17 13:40:09 -03:00
Julian
d4ddcd48d9 Added turrets code. 2020-03-14 21:03:52 -03:00
Julian
73fb0c4d1e Changed goals. 2020-03-14 21:02:10 -03:00
Julian
cf98a583e3 Fixed missing garg death effects. 2020-03-12 22:33:46 -03:00
Julian
2dc08ad132 Added CVar "sk_gargantua_armor". 2020-03-12 16:44:43 -03:00
Julian
6afb10bde6 Fixed segmentation faults. 2020-03-12 16:44:07 -03:00
Julian
2f81fdf19a Spawn() should be called before Use(). 2020-03-12 16:43:48 -03:00
Julian
359494e98c Added config files. 2020-03-12 02:41:46 -03:00
Julian
0f3b4a783f Added monster: Gargantua. 2020-03-12 02:41:34 -03:00
Julian
b229587cd0 Delete CreateNormalClassPtr, use CreateClassPtr. 2020-03-12 02:40:45 -03:00