124 Commits

Author SHA1 Message Date
Giegue
62063e34da Scrap scaling idea, not possible. 2023-03-03 01:33:37 -03:00
Giegue
55dfee7d74 Fixed human grunts refusing to attack and refusing to reload.
This also fixes male assassins and shock troopers behaving erraticaly.
Probably the heavy weapons grunt becomes better, too.
2023-03-03 01:18:38 -03:00
Giegue
2140e3413d [#4] Fix compiler warnings. 2023-03-02 14:09:49 -03:00
Giegue
e1bd51b220 [#4] Fix wrong angles on shocktroopers beams and roaches. 2023-03-02 14:09:15 -03:00
Giegue
4b087efde8 I keep forgetting to update this... 2023-02-28 13:46:44 -03:00
Giegue
08846e8dee Merge pull request #6 from JulianR0/tier4
Fix 'git clone' not working on Lubuntu 22.10
2023-02-28 13:19:28 -03:00
Giegue
7075efe7d9 Fixed git clone not working because some distros REALLY dislike the "aux" name! 2023-02-28 13:14:04 -03:00
Giegue
b265a65fe1 Fixed damageBits not being catched for death messages.
Removed DeathMsg manipulation, it never worked correctly.
2023-02-27 10:27:21 -03:00
Giegue
4c7579c3e2 Merge pull request #5 from JulianR0/tier3
Tier3
tier-3
2023-02-24 16:07:32 -03:00
Giegue
035e70e776 Update config files. 2023-02-24 15:29:07 -03:00
Giegue
d4ecb16bf7 Add custom model support. 2023-02-24 14:49:55 -03:00
Giegue
513cde6231 Add compatibility with Half-Life. 2023-02-23 03:29:53 -03:00
Giegue
e33eaf4d1e Full awareness of normal game entities. 2023-02-22 22:29:19 -03:00
Giegue
e29e79052d Use the game's generated graph if possible. 2023-02-21 20:16:11 -03:00
Giegue
8d28e23e16 Fixed wrong classname for Voltigore and Baby Voltigore.
Fixed unknown classnames showing as '}'.
Remove monster respawn.
Add 'monstermaker' entity.
2023-02-20 14:08:35 -03:00
Giegue
0622ccc638 Stop allied monsters from attacking the player.
Part B of making MonsterMod aware of normal HL entities.
2023-02-19 15:57:07 -03:00
Giegue
6e1081d793 Start making monstermod aware of normal HL monsters.
This is still heavily experimental and its use is not yet recommended.
tier-3-beta1
2023-02-15 21:19:57 -03:00
Giegue
5830ac7908 Tweaked hwgrunt to be less crappy. 2023-02-15 21:14:13 -03:00
Giegue
2f80da1e15 Fix linux compilation.
Fix windows compilation, again.
2023-02-14 20:44:13 -03:00
Giegue
c32827b4cb Update milestones, again. 2023-02-07 18:32:55 -03:00
Giegue
5f7abc2df0 Add monster_stukabat. 2023-02-07 18:19:52 -03:00
Giegue
875d6610ae Add monster_robogrunt. 2023-02-05 17:13:39 -03:00
Giegue
94fc64226c Update README and milestones. 2023-02-03 03:04:08 -03:00
Giegue
19b7c69b14 Add monster_hwgrunt. 2023-02-03 02:37:30 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
87210e5f6c Update readme to add information about precache. 2020-07-30 00:04:08 -03:00
Julian
9df28b9d3f Added monster_babygarg. 2020-07-29 22:35:01 -03:00
Julian
9602f862c9 Added monster_voltigore and monster_baby_voltigore. 2020-07-19 12:31:52 -03:00
Julian
5b0ced8e7d Add monster_shocktrooper. 2020-06-30 23:17:53 -03:00
Julian
63779c0471 Randomize Male Assassin weapons. 2020-06-12 04:26:25 -03:00
Julian
433bb24dcd Add monster_pitdrone. 2020-06-11 01:30:29 -03:00
Julian
ba25f7710c Add monster_otis. 2020-06-10 01:12:58 -03:00
Julian
bf607621b3 Add monster_male_assassin. 2020-06-09 18:21:51 -03:00
Julian
769ec8852f Update monster IRelationship to match Sven Co-op 5.x table. 2020-06-08 03:52:27 -03:00
Julian
7fcf39b6d3 Add monster_gonome. 2020-06-07 18:52:55 -03:00
Julian
2762dbc0b2 Update README. 2020-06-04 15:06:47 -03:00
Giegue
0f2bd95275 Merge pull request #1 from JulianR0/tier2
Tier 2 milestone reached!
tier-2
2020-06-03 14:38:21 -03:00
Giegue
be8df87e82 Merge branch 'master' into tier2 2020-06-03 14:37:16 -03:00
Julian
aa99d801c7 Merge branch 'tier2' of github.com:JulianR0/monstermod-redo into tier2 2020-06-03 14:32:37 -03:00
Julian
aa57599c3c Tier 2 milestone reached! 2020-06-03 14:31:55 -03:00
Julian
b2beda8f68 Tier 2 milestone reached! 2020-06-03 14:28:58 -03:00
Julian
6d4a608793 Add "classify" keyvalue to override monster classification. 2020-06-03 13:57:06 -03:00
Giegue
612ce63050 Update README.md 2020-06-03 01:42:33 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
4d61695e6b Merge branch 'tier2' of github.com:JulianR0/monstermod-redo into tier2 2020-06-02 01:56:04 -03:00
Julian
4912f6d23d Display basic monster info on aiment. 2020-06-02 01:54:48 -03:00
Giegue
50fd9aa13a Update README.md 2020-06-01 17:20:23 -03:00
Giegue
d72aba3b6f Update README.md 2020-06-01 17:18:06 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
5c275e5b62 Added death messages. 2020-06-01 03:53:42 -03:00