Giegue
91f34169b5
Update some texts.
2023-09-12 16:43:12 -03:00
Giegue
272482c5e7
A long overdue update...
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- Fixed Alien Grunt's hornets being silent.
- Fixed many, many, many, many ... many GSR crashes.
- Fixed voltigore's beams not being cleared upon gibbing/removal.
- Prepare for T4 release.
2023-09-12 13:51:25 -03:00
Giegue
12f8eea011
Yet another GMR/GSR fix.
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Monster maximum viewable distance is now customizable.
2023-07-01 18:23:59 -03:00
Giegue
1d2a284197
Fixed mistyped monster_bullchicken classname.
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Fixed ambient_music not stopping sounds during mapchange.
Fixed monster_gargantua crashing the server upon death.
Fixed GMR/GSR being prone to crashing.
Fixed monster_human_grunt melee attack not damaging non-mm entities.
Fixed monster_male_assassin doing sentence speeches.
Fixed monster_shockroach using headcrab sounds for attack.
Removed CGraph::HandleLinkEnt capabilities as they crash the server.
Increased monster_alien_voltigore lightning attack range.
2023-07-01 16:27:32 -03:00
Giegue
fbe70a5691
Fix sound replacements crashing the server.
2023-06-01 19:46:02 -03:00
Giegue
b87538ff59
Fix monstermaker attempting to spawn alien grunt when monster type is undefined or invalid.
2023-06-01 10:32:28 -03:00
Giegue
fa39abd61c
Fix BSP reader crashing the server, again.
2023-05-31 16:16:37 -03:00
Giegue
95461427b2
Add sentences support.
2023-05-02 23:40:00 -03:00
Giegue
c782c2aaf5
Fixed a heap corruption.
2023-04-30 11:32:12 -03:00
Giegue
efd801bdea
Add "soundlist" keyvalue for individual sound replacements.
2023-04-29 02:04:40 -03:00
Giegue
92d14a6fd3
Update extra AMXX plugins.
2023-04-29 01:58:47 -03:00
Giegue
ba9414ea6e
Add missing keyvalue in monstermaker.
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Fix duplicate entity spawn in Half-Life.
2023-04-27 13:02:23 -03:00
Giegue
f751720e59
Recompile AMXX plugins (Did I forget to update them?).
2023-04-27 12:59:29 -03:00
Giegue
0ac8fc00d5
Merge branch 'tier4' of https://github.com/JulianR0/monstermod-redo into tier4
2023-04-26 01:45:28 -03:00
Giegue
5da691b5fe
Fix apache/turrets not triggering their targets on death.
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Fix apache not giving score upon kill.
Fix monster trigger target crashing the server.
Add "squadmaker" alias entity.
Added plenty of keyvalues to monstermaker, similar to SC's squadmaker.
2023-04-26 01:44:36 -03:00
Giegue
ec45c6f23b
Merge branch 'tier4' of https://github.com/JulianR0/monstermod-redo into tier4
2023-04-25 22:33:53 -03:00
Giegue
d00fec91b8
Update extra AMXX plugins.
2023-04-25 22:32:36 -03:00
Giegue
e1e2a48f89
Fix Alien Grunt's TraceAttack method.
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Fix extra cfg file crashing the server.
Added custom blood color for monsters.
2023-04-24 13:17:49 -03:00
Giegue
1d8a6768aa
Fix monster blood not working.
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Fix monster hitboxes not working.
2023-04-24 01:30:52 -03:00
Giegue
2cf22ab66b
Fix Makefiles.
2023-04-23 13:43:10 -03:00
Giegue
bfa59a2419
Fix Male Assassin unable to use the Sniper Rifle.
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Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
2023-04-21 20:55:47 -03:00
Giegue
66be4861a3
Fix male assassin unable to use weapons properly.
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Remove zombie/gonome bullet resistance.
Make it slighly harder to gib monsters.
Small navigation fix.
Fix compilation on Visual Studio 2015 and 2017.
Fix "use_monstermod" keyvalue not working.
2023-04-15 19:23:20 -03:00
Giegue
fb92c2369f
Remove unsupported door info in AI navigation.
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Fix keyvalue length being too small.
2023-04-03 12:51:01 -03:00
Giegue
62c17b14e4
Even more BSP reader fixes.
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Also fix project file not including all files.
2023-04-01 23:57:11 -03:00
Giegue
28c18952f8
Fix BSP reader breaking when there are too many entities.
2023-04-01 03:03:17 -03:00
Giegue
18268776ae
This objetive is complete.
2023-03-29 12:57:37 -03:00
Giegue
acc22bc9ef
Fix BSP reader crashing the server.
2023-03-29 12:54:54 -03:00
Giegue
79d4b3b21d
Read entities within the BSP itself.
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NOT YET COMPLETE, HIGHLY UNSTABLE!
Disabled by default, prone to crashing under Windows.
Set CVar "monster_entity_config" to 0 (or 2) to enable reading from BSP.
2023-03-29 02:48:18 -03:00
Giegue
074635bf8d
Derp. Fixed an inverted check.
2023-03-25 21:52:57 -03:00
Giegue
a3086aaaa4
Print number of entities found in BSP file.
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Add 'ambient_music' entity.
2023-03-25 21:48:27 -03:00
Giegue
c813f6e76a
Fix entvars keyvalues not working.
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Fix monstermaker classname.
2023-03-25 21:46:22 -03:00
Giegue
b757c65345
Forgotten header update for windows compilation.
2023-03-16 16:06:45 -03:00
Giegue
ecf3bd9a3d
Fixed tons of monsters not working/crashing when attacking HL monsters.
2023-03-16 15:58:09 -03:00
Giegue
bc7633bf9c
Update readme.
2023-03-15 14:23:44 -03:00
Giegue
3b1c99d2cc
[ #11 ] Add basic death message on PvP kills.
2023-03-15 14:09:06 -03:00
Giegue
5478860f27
Merge branch 'tier4' of https://github.com/JulianR0/monstermod-redo into tier4
2023-03-15 14:07:20 -03:00
Giegue
76d4c3b4bd
Compile under modern Visual Studio versions.
2023-03-15 14:06:02 -03:00
Giegue
9849c5296b
Add link to wiki.
2023-03-08 19:17:38 -03:00
Giegue
b364915799
[ #10 ] Fix linux compilation.
2023-03-07 13:47:03 -03:00
Giegue
bd9fe1f487
Handle entvar keyvalues.
2023-03-06 20:02:04 -03:00
Giegue
73f240ddb1
Fixed monster turn rate being too slow.
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Fixed heavy weapons grunt AI being complete nonsense.
Small improvements to stukabat.
2023-03-06 02:08:37 -03:00
Giegue
750b916666
*screams in AI*
2023-03-04 17:24:23 -03:00
Giegue
bd02a95260
Fix broken shock roach death.
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Fix hwgrunt not spinning down the minigun.
Other misc. fixes.
2023-03-04 17:24:01 -03:00
Giegue
62063e34da
Scrap scaling idea, not possible.
2023-03-03 01:33:37 -03:00
Giegue
55dfee7d74
Fixed human grunts refusing to attack and refusing to reload.
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This also fixes male assassins and shock troopers behaving erraticaly.
Probably the heavy weapons grunt becomes better, too.
2023-03-03 01:18:38 -03:00
Giegue
2140e3413d
[ #4 ] Fix compiler warnings.
2023-03-02 14:09:49 -03:00
Giegue
e1bd51b220
[ #4 ] Fix wrong angles on shocktroopers beams and roaches.
2023-03-02 14:09:15 -03:00
Giegue
4b087efde8
I keep forgetting to update this...
2023-02-28 13:46:44 -03:00
Giegue
7075efe7d9
Fixed git clone not working because some distros REALLY dislike the "aux" name!
2023-02-28 13:14:04 -03:00
Giegue
b265a65fe1
Fixed damageBits not being catched for death messages.
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Removed DeathMsg manipulation, it never worked correctly.
2023-02-27 10:27:21 -03:00