Commit Graph

13 Commits

Author SHA1 Message Date
Giegue
e1e2a48f89 Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server.
Added custom blood color for monsters.
2023-04-24 13:17:49 -03:00
Giegue
bfa59a2419 Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
2023-04-21 20:55:47 -03:00
Giegue
ecf3bd9a3d Fixed tons of monsters not working/crashing when attacking HL monsters. 2023-03-16 15:58:09 -03:00
Giegue
d4ecb16bf7 Add custom model support. 2023-02-24 14:49:55 -03:00
Giegue
875d6610ae Add monster_robogrunt. 2023-02-05 17:13:39 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
9df28b9d3f Added monster_babygarg. 2020-07-29 22:35:01 -03:00
Julian
6d4a608793 Add "classify" keyvalue to override monster classification. 2020-06-03 13:57:06 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
cf98a583e3 Fixed missing garg death effects. 2020-03-12 22:33:46 -03:00
Julian
6afb10bde6 Fixed segmentation faults. 2020-03-12 16:44:07 -03:00
Julian
0f3b4a783f Added monster: Gargantua. 2020-03-12 02:41:34 -03:00