Commit Graph

18 Commits

Author SHA1 Message Date
Julian
9602f862c9 Added monster_voltigore and monster_baby_voltigore. 2020-07-19 12:31:52 -03:00
Julian
5b0ced8e7d Add monster_shocktrooper. 2020-06-30 23:17:53 -03:00
Julian
433bb24dcd Add monster_pitdrone. 2020-06-11 01:30:29 -03:00
Julian
ba25f7710c Add monster_otis. 2020-06-10 01:12:58 -03:00
Julian
bf607621b3 Add monster_male_assassin. 2020-06-09 18:21:51 -03:00
Julian
7fcf39b6d3 Add monster_gonome. 2020-06-07 18:52:55 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
4912f6d23d Display basic monster info on aiment. 2020-06-02 01:54:48 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
5c275e5b62 Added death messages. 2020-06-01 03:53:42 -03:00
Julian
6869a89463 Fully implement spawnflags and entity-specific keyvalues. 2020-03-17 21:21:03 -03:00
Julian
77b35148ec Add spawnflags and keyvalue support (untested). 2020-03-17 13:40:09 -03:00
Julian
d4ddcd48d9 Added turrets code. 2020-03-14 21:03:52 -03:00
Julian
0f3b4a783f Added monster: Gargantua. 2020-03-12 02:41:34 -03:00
Julian
f7865ef24e Add info_node and info_node_air support for navigation. 2020-02-29 22:23:44 -03:00
Julian
b22f0d1e89 Reworked configs to use a more elegant key->value format. 2020-02-27 19:30:02 -03:00
Julian
f2d8d91baf First working compilation. 2020-02-25 21:46:51 -03:00
Julian
6cdc2ea18c reorder folders 2020-02-22 16:33:00 -03:00