Commit Graph

12 Commits

Author SHA1 Message Date
Giegue
5da691b5fe Fix apache/turrets not triggering their targets on death.
Fix apache not giving score upon kill.
Fix monster trigger target crashing the server.
Add "squadmaker" alias entity.
Added plenty of keyvalues to monstermaker, similar to SC's squadmaker.
2023-04-26 01:44:36 -03:00
Giegue
bfa59a2419 Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
2023-04-21 20:55:47 -03:00
Giegue
bd9fe1f487 Handle entvar keyvalues. 2023-03-06 20:02:04 -03:00
Giegue
bd02a95260 Fix broken shock roach death.
Fix hwgrunt not spinning down the minigun.
Other misc. fixes.
2023-03-04 17:24:01 -03:00
Giegue
e33eaf4d1e Full awareness of normal game entities. 2023-02-22 22:29:19 -03:00
Giegue
0622ccc638 Stop allied monsters from attacking the player.
Part B of making MonsterMod aware of normal HL entities.
2023-02-19 15:57:07 -03:00
Giegue
6e1081d793 Start making monstermod aware of normal HL monsters.
This is still heavily experimental and its use is not yet recommended.
2023-02-15 21:19:57 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
b4ec347170 Fixed TextMsg message crashes. 2020-06-01 03:53:12 -03:00
Julian
6cdc2ea18c reorder folders 2020-02-22 16:33:00 -03:00