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monstermod-redo-repo-copy/cfg/example_monster.cfg
2023-09-12 16:43:12 -03:00

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// Example file.
// Make a copy of this file and rename it to "<mapname>_monster.cfg".
// Send this new file to your maps folder.
//
// Adding entities to this file is done in the same way as ripenting a map.
//
// For more detailed instructions, check the wiki at
// https://github.com/JulianR0/monstermod-redo/wiki
{
"origin" "90 -180 150"
"displayname" "Example Custom Name"
"orientation" "1"
"spawnflags" "32"
"classname" "monster_miniturret"
}
{
"origin" "123 456 789"
"classify" "7"
"angles" "0 45 0"
"classname" "monster_houndeye"
}
{
"origin" "200 400 -600"
"classname" "info_node"
}