Commit Graph

11 Commits

Author SHA1 Message Date
Giegue
e1e2a48f89 Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server.
Added custom blood color for monsters.
2023-04-24 13:17:49 -03:00
Giegue
bfa59a2419 Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
2023-04-21 20:55:47 -03:00
Giegue
55dfee7d74 Fixed human grunts refusing to attack and refusing to reload.
This also fixes male assassins and shock troopers behaving erraticaly.
Probably the heavy weapons grunt becomes better, too.
2023-03-03 01:18:38 -03:00
Giegue
d4ecb16bf7 Add custom model support. 2023-02-24 14:49:55 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
bf607621b3 Add monster_male_assassin. 2020-06-09 18:21:51 -03:00
Julian
6d4a608793 Add "classify" keyvalue to override monster classification. 2020-06-03 13:57:06 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
f2d8d91baf First working compilation. 2020-02-25 21:46:51 -03:00
Julian
6cdc2ea18c reorder folders 2020-02-22 16:33:00 -03:00