Commit Graph

10 Commits

Author SHA1 Message Date
Giegue
9f77e10934 - Fix a few possible crashes.
- Fix xenmaker sprites never being removed if their framerate is 0.
- Fix xenmaker sprites never showing if their scale is 0.
- Add trigger_setcvar.
- New "health" keyvalue for monsters/monstermaker for custom health.
2024-01-10 16:05:40 -03:00
Giegue
e1e2a48f89 Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server.
Added custom blood color for monsters.
2023-04-24 13:17:49 -03:00
Giegue
bfa59a2419 Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
2023-04-21 20:55:47 -03:00
Giegue
d4ecb16bf7 Add custom model support. 2023-02-24 14:49:55 -03:00
Giegue
0fd2d27b6f Fix windows compilation. 2023-02-01 01:07:35 -03:00
Julian
6d4a608793 Add "classify" keyvalue to override monster classification. 2020-06-03 13:57:06 -03:00
Julian
1e68434df5 Add "displayname" keyvalue for custom monster names. 2020-06-03 01:36:04 -03:00
Julian
d39bc85ab6 Use monster classname for player deaths. 2020-06-01 17:10:52 -03:00
Julian
f2d8d91baf First working compilation. 2020-02-25 21:46:51 -03:00
Julian
6cdc2ea18c reorder folders 2020-02-22 16:33:00 -03:00