Fix apache not giving score upon kill.
Fix monster trigger target crashing the server.
Add "squadmaker" alias entity.
Added plenty of keyvalues to monstermaker, similar to SC's squadmaker.
Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
Remove zombie/gonome bullet resistance.
Make it slighly harder to gib monsters.
Small navigation fix.
Fix compilation on Visual Studio 2015 and 2017.
Fix "use_monstermod" keyvalue not working.
NOT YET COMPLETE, HIGHLY UNSTABLE!
Disabled by default, prone to crashing under Windows.
Set CVar "monster_entity_config" to 0 (or 2) to enable reading from BSP.