- Fix a few possible crashes.
- Fix xenmaker sprites never being removed if their framerate is 0. - Fix xenmaker sprites never showing if their scale is 0. - Add trigger_setcvar. - New "health" keyvalue for monsters/monstermaker for custom health.
This commit is contained in:
@@ -16,7 +16,7 @@ sk_apache_health 250
|
||||
// Barney
|
||||
sk_barney_health 35
|
||||
|
||||
// Big Momma
|
||||
// Big Momma (HP = 150 * health_factor)
|
||||
sk_bigmomma_health_factor 1.5
|
||||
sk_bigmomma_dmg_slash 60
|
||||
sk_bigmomma_dmg_blast 120
|
||||
|
||||
Reference in New Issue
Block a user