- Fix a few possible crashes.

- Fix xenmaker sprites never being removed if their framerate is 0.
- Fix xenmaker sprites never showing if their scale is 0.
- Add trigger_setcvar.
- New "health" keyvalue for monsters/monstermaker for custom health.
This commit is contained in:
Giegue
2024-01-10 16:05:40 -03:00
parent 75596ad87e
commit 9f77e10934
39 changed files with 225 additions and 65 deletions

View File

@@ -16,7 +16,7 @@ sk_apache_health 250
// Barney
sk_barney_health 35
// Big Momma
// Big Momma (HP = 150 * health_factor)
sk_bigmomma_health_factor 1.5
sk_bigmomma_dmg_slash 60
sk_bigmomma_dmg_blast 120