Fixed wrong classname for Voltigore and Baby Voltigore.
Fixed unknown classnames showing as '}'. Remove monster respawn. Add 'monstermaker' entity.
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@@ -27,7 +27,6 @@ typedef struct
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int monster_index;
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edict_t *monster_pent;
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bool killed;
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int respawn_index;
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CMBaseMonster *pMonster;
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} monster_t;
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@@ -38,11 +37,9 @@ extern monster_t monsters[MAX_MONSTER_ENTS];
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typedef struct {
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Vector origin;
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Vector angles;
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float delay;
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unsigned char monster;
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int spawnflags;
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pKVD *keyvalue;
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float respawn_time;
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bool need_to_respawn;
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} monster_spawnpoint_t;
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