Added CVar "sk_gargantua_armor".
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@@ -40,6 +40,7 @@ struct skilldata_t
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float bullsquidDmgSpit;
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float gargantuaHealth;
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float gargantuaArmor; // Non-explosives will deal this much damage
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float gargantuaDmgSlash;
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float gargantuaDmgFire;
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float gargantuaDmgStomp;
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