diff --git a/README.md b/README.md index ccced6a..1e275c3 100644 --- a/README.md +++ b/README.md @@ -61,6 +61,16 @@ skinfixformcbeta166 +# HOW TO USE # + +You need a launcher like Prism Launcher to use this, set up a profile in Prism Launcher (Or MutliMC depending on what you use), but set the version of Minecraft to one of the versions that I released a skin fix for, if the version you wish to play has no fix, it may be released at a later date versions after release 1.5.2 will NOT be supported, 1.5.2 remains the last version I can release a fix for. + +# REGARDING MINECRAFT BETA 1.9-pre5 SUPPORT # This specific version required modding the jar file directly instead of importing a zip file with the modded files into prism launcher, this version needs the replacing of the ENTIRE minecraft jar in prism launcher, as I legally CANNOT distribute the jar file for this version, I have made binary patches, these patches are located in a folder on this git repo. the link to the unmodded jar is located at a site called omniarchive dot uk, here is the link https://vault.omniarchive.uk/archive/java/client-beta/b1.9/pre/b1.9-pre5.jar + + +HOW TO PATCH BETA 1.9-pre5 WITH THE BINARY PATCHES: A simple method is to use https://www.marcrobledo.com/RomPatcher.js/ if you cannot use this, you need a tool able to patch binary files with these formats, an example for ppf patch files if ppf-o-matic, but the site I linked is the easiest. + + UPDATE FROM SEPTEMBER 15 2025: Some versions of the skin fix may be missing the skull rendering skin server patch file to recreate the fix yourself and to see the changes, I found this out when making the patch for 1.4.6 that I missed this in 1.4.7, I don't know if 1.5.1 and 1.5.2 are missing this, but for all I know, it may not even BE in newer versions, I now need to check 1.4.7 to 1.5.2 for missing patch files. Sorry about that! Also, the 1.4.6 patch file is a patch for the entire source directory for the mcp for that version, it only affects a few files. -DemonKenny SECOND UPDATE FROM SEPTEMBER 15 2025: so, it looks like the skull rendering patch IS actually in the original 1.4.7 skin fix, however, there IS still a misnamed patch in it, I am releasing an update version of the patch to use a directory patch for the sources folder (which you can recreate yourself, but know this was made using java one point six, also known as java six) for those who wish to recreate this yourself with the same tools I used, you can easily find the tool name from the patch file folder names in the patch. -DemonKenny @@ -73,9 +83,6 @@ Also, this repository is in NO WAY affiliated with Mojang or Microsoft, this was So previously I said "Until Mojang fixes their EULA and admits their -EXPLITIVE- up, this repo will NOT be updated unless for a bugfix.", well, I decided to make some new versions of the skin fix, I will also be adding passwords to skin fix archives that don't have a password. I will also be releasing info on how to USE the skin fix. -# HOW TO USE # - -You need a launcher like Prism Launcher to use this, set up a profile in Prism Launcher (Or MutliMC depending on what you use), but set the version of Minecraft to one of the versions that I released a skin fix for, if the version you wish to play has no fix, it may be released at a later date versions after release 1.5.2 will NOT be supported, 1.5.2 remains the last version I can release a fix for. Once the launcher profile is imported, open the profile settings by right clicking the profile and clicking edit, extract the archive containing the skin fix and patches (and extras depending on the version), take the zip file inside the archive you extracted, and import it as a jar mod, on Prism Launcher, the option is labeled as "Add to Minecraft.jar", do NOT extract the zip file from within the downloaded archive as it contains patched game code, it's meant to be imported as a jar mod