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monstermod-redo-repo-copy/extra/base/src/glb_dispatchuse.sma
2023-04-25 22:32:36 -03:00

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#pragma semicolon 1
#include <amxmodx>
#include <engine>
#include <hamsandwich>
public plugin_init()
{
register_plugin( "GAME-MONSTER: Use Dispatcher", "1.1", "Giegue" );
register_cvar( "_glb_use", "1" );
// Game --> MonsterMod
RegisterHam( Ham_Use, "func_wall", "DispatchUse" );
// MonsterMod --> Game
register_srvcmd( "_trigger", "FireTargets" );
}
public DispatchUse( entity, caller, activator, useType, Float:value )
{
// all monstermod entities have this set
if ( entity_get_edict( entity, EV_ENT_euser4 ) )
{
server_cmd( "_use %i %i %i %i %f", entity, caller, activator, useType, value );
return HAM_SUPERCEDE;
}
return HAM_IGNORED;
}
public FireTargets()
{
if ( read_argc() == 6 )
{
new entity, caller, activator;
new Float:value;
new useType;
entity = read_argv_int( 1 );
caller = read_argv_int( 2 );
activator = read_argv_int( 3 );
value = read_argv_float( 4 );
useType = read_argv_int( 5 );
// caller and activator can be null, but never allow entity to be null
if ( !is_valid_ent( entity ) )
return;
if ( !is_valid_ent( caller ) )
caller = 0;
if ( !is_valid_ent( activator ) )
activator = 0;
ExecuteHamB( Ham_Use, entity, caller, activator, useType, value );
}
}