164 lines
6.2 KiB
C++
164 lines
6.2 KiB
C++
//
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// Monster Mod is a modification based on Botman's original "Monster" plugin.
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// The "forgotten" modification was made by Rick90.
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// This is an attempt to recreate the plugin so it does not become lost again.
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//
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// Recreated by Giegue.
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//
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// monster_api.cpp
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//
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/*
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* This is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this code; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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*/
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#include "extdll.h"
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#include "meta_api.h"
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#include "sdk_util.h" // UTIL_LogPrintf, etc
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// Must provide at least one of these..
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static META_FUNCTIONS gMetaFunctionTable =
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{
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NULL, // pfnGetEntityAPI HL SDK; called before game DLL
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NULL, // pfnGetEntityAPI_Post META; called after game DLL
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GetEntityAPI2, // pfnGetEntityAPI2 HL SDK2; called before game DLL
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GetEntityAPI2_Post, // pfnGetEntityAPI2_Post META; called after game DLL
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NULL, // pfnGetNewDLLFunctions HL SDK2; called before game DLL
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NULL, // pfnGetNewDLLFunctions_Post META; called after game DLL
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GetEngineFunctions, // pfnGetEngineFunctions META; called before HL engine
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GetEngineFunctions_Post, // pfnGetEngineFunctions_Post META; called after HL engine
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};
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// Description of plugin
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plugin_info_t Plugin_info = {
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META_INTERFACE_VERSION, // interface version
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"MonsterMod", // name
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"2.0", // version
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"03/06/2020", // date in DD/MM/YYYY format
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"botman, Rick90, Giegue", // original authors + recreation by...
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"https://github.com/JulianR0/monstermod-redo", // url
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"MONSTER", // logtag
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PT_CHANGELEVEL, // (when) loadable
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PT_CHANGELEVEL, // (when) unloadable
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};
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char *VNAME=Plugin_info.name;
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char *VVERSION=Plugin_info.version;
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char *VDATE=Plugin_info.date;
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char *VAUTHOR=Plugin_info.author;
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char *VURL=Plugin_info.url;
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char *VLOGTAG=Plugin_info.logtag;
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char *COMPILE_TIME=__DATE__ ", " __TIME__;
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// Global vars from metamod:
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meta_globals_t *gpMetaGlobals; // metamod globals
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gamedll_funcs_t *gpGamedllFuncs; // gameDLL function tables
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mutil_funcs_t *gpMetaUtilFuncs; // metamod utility functions
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// CVars
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cvar_t init_dllapi_log = {"monster_log", "0", FCVAR_EXTDLL, 0, NULL};
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cvar_t *dllapi_log = NULL;
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cvar_t init_monster_spawn = {"monster_spawn", "1", FCVAR_EXTDLL, 0, NULL};
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cvar_t *monster_spawn = NULL;
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cvar_t init_monster_show_deaths = {"monster_show_deaths", "1", FCVAR_EXTDLL, 0, NULL};
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cvar_t *monster_show_deaths = NULL;
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cvar_t init_monster_show_info = {"monster_show_info", "1", FCVAR_EXTDLL, 0, NULL};
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cvar_t *monster_show_info = NULL;
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// Metamod requesting info about this plugin:
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// ifvers (given) interface_version metamod is using
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// pPlugInfo (requested) struct with info about plugin
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// pMetaUtilFuncs (given) table of utility functions provided by metamod
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C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo,
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mutil_funcs_t *pMetaUtilFuncs)
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{
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if(ifvers); // to satisfy gcc -Wunused
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// Give metamod our plugin_info struct
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*pPlugInfo=&Plugin_info;
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// Get metamod utility function table.
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gpMetaUtilFuncs=pMetaUtilFuncs;
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return(TRUE);
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}
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// Metamod attaching plugin to the server.
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// now (given) current phase, ie during map, during changelevel, or at startup
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// pFunctionTable (requested) table of function tables this plugin catches
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// pMGlobals (given) global vars from metamod
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// pGamedllFuncs (given) copy of function tables from game dll
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C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs)
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{
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if(now); // to satisfy gcc -Wunused
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if(!pMGlobals)
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{
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LOG_ERROR(PLID, "Meta_Attach called with null pMGlobals");
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return(FALSE);
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}
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gpMetaGlobals=pMGlobals;
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if(!pFunctionTable)
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{
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LOG_ERROR(PLID, "Meta_Attach called with null pFunctionTable");
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return(FALSE);
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}
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memcpy(pFunctionTable, &gMetaFunctionTable, sizeof(META_FUNCTIONS));
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gpGamedllFuncs=pGamedllFuncs;
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LOG_MESSAGE(PLID, "%s %s, %s", VNAME, VVERSION, VDATE);
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LOG_MESSAGE(PLID, "by %s", VAUTHOR);
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LOG_MESSAGE(PLID, "%s", VURL);
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LOG_MESSAGE(PLID, "compiled: %s CDT", COMPILE_TIME);
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LOG_CONSOLE(PLID, "[%s] %s v%s, %s", VLOGTAG, VNAME, VVERSION, VDATE);
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LOG_CONSOLE(PLID, "[%s] by %s", VLOGTAG, VAUTHOR);
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CVAR_REGISTER(&init_dllapi_log);
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dllapi_log = CVAR_GET_POINTER("monster_log");
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CVAR_REGISTER(&init_monster_spawn);
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monster_spawn = CVAR_GET_POINTER("monster_spawn");
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CVAR_REGISTER(&init_monster_show_deaths);
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monster_show_deaths = CVAR_GET_POINTER("monster_show_deaths");
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CVAR_REGISTER(&init_monster_show_info);
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monster_show_info = CVAR_GET_POINTER("monster_show_info");
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return(TRUE);
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}
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extern void monster_unload(void);
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// Metamod detaching plugin from the server.
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// now (given) current phase, ie during map, etc
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// reason (given) why detaching (refresh, console unload, forced unload, etc)
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C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason) {
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// remove all the monsters currently in the level...
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monster_unload();
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return(TRUE);
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}
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