Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server. Added custom blood color for monsters.
This commit is contained in:
@@ -149,7 +149,12 @@ inline BOOL FStringNull(int iString) { return iString == iStringNull; }
|
||||
#define DONT_BLEED -1
|
||||
#define BLOOD_COLOR_RED (BYTE)247
|
||||
#define BLOOD_COLOR_YELLOW (BYTE)195
|
||||
#define BLOOD_COLOR_GREEN BLOOD_COLOR_YELLOW
|
||||
#define BLOOD_COLOR_BLUE (BYTE)211 // custom colors
|
||||
#define BLOOD_COLOR_PINK (BYTE)147
|
||||
#define BLOOD_COLOR_WHITE (BYTE)11
|
||||
#define BLOOD_COLOR_ORANGE (BYTE)231
|
||||
#define BLOOD_COLOR_BLACK (BYTE)49 // not 100% accurate but close enough
|
||||
#define BLOOD_COLOR_GREEN (BYTE)181 // ^
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user