Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server. Added custom blood color for monsters.
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@@ -601,7 +601,7 @@ void CMScientist :: Spawn( void )
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pev->solid = SOLID_SLIDEBOX;
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pev->movetype = MOVETYPE_STEP;
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m_bloodColor = BLOOD_COLOR_RED;
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m_bloodColor = !m_bloodColor ? BLOOD_COLOR_RED : m_bloodColor;
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pev->health = gSkillData.scientistHealth;
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pev->view_ofs = Vector ( 0, 0, 50 );// position of the eyes relative to monster's origin.
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m_flFieldOfView = VIEW_FIELD_WIDE; // NOTE: we need a wide field of view so scientists will notice player and say hello
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