Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server. Added custom blood color for monsters.
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@@ -683,7 +683,7 @@ void CMGargantua :: Spawn()
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pev->solid = SOLID_SLIDEBOX;
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pev->movetype = MOVETYPE_STEP;
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m_bloodColor = BLOOD_COLOR_GREEN;
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m_bloodColor = !m_bloodColor ? BLOOD_COLOR_YELLOW : m_bloodColor;
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pev->health = gSkillData.gargantuaHealth;
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//pev->view_ofs = Vector ( 0, 0, 96 );// taken from mdl file
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m_flFieldOfView = -0.2;// width of forward view cone ( as a dotproduct result )
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@@ -1325,7 +1325,7 @@ void CMBabyGargantua::Spawn()
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pev->solid = SOLID_SLIDEBOX;
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pev->movetype = MOVETYPE_STEP;
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m_bloodColor = BLOOD_COLOR_GREEN;
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m_bloodColor = !m_bloodColor ? BLOOD_COLOR_YELLOW : m_bloodColor;
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pev->health = gSkillData.babygargHealth;
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//pev->view_ofs = Vector ( 0, 0, 96 );// taken from mdl file
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m_flFieldOfView = -0.2;// width of forward view cone ( as a dotproduct result )
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