Fix Alien Grunt's TraceAttack method.
Fix extra cfg file crashing the server. Added custom blood color for monsters.
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@@ -308,7 +308,7 @@ void CMController :: Spawn()
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pev->solid = SOLID_SLIDEBOX;
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pev->movetype = MOVETYPE_FLY;
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pev->flags |= FL_FLY;
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m_bloodColor = BLOOD_COLOR_GREEN;
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m_bloodColor = !m_bloodColor ? BLOOD_COLOR_YELLOW : m_bloodColor;
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pev->health = gSkillData.controllerHealth;
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pev->view_ofs = Vector( 0, 0, -2 );// position of the eyes relative to monster's origin.
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m_flFieldOfView = VIEW_FIELD_FULL;// indicates the width of this monster's forward view cone ( as a dotproduct result )
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