Add custom model support.
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@@ -806,7 +806,6 @@ void world_precache(void)
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PRECACHE_MODEL ("models/w_grenade.mdl");
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}
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void MonsterCommand(void)
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{
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int index;
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@@ -1259,7 +1258,7 @@ int mmDispatchSpawn( edict_t *pent )
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process_monster_precache_cfg();
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process_monster_cfg();
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// node support. -Giegue
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// init the WorldGraph.
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WorldGraph.InitGraph();
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