Add custom model support.
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@@ -20,7 +20,8 @@ public:
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void MakeMonster( void );
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int m_iMonsterIndex;// index of the monster(s) that will be created.
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string_t m_iszCustomModel;// custom model that the monster will use.
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int m_cNumMonsters;// max number of monsters this ent can create
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int m_iMaxLiveChildren;// max number of monsters that this maker may have out at one time.
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