Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable. Removed zombie/gonome bullet resistance. Add Global Model Replacement and Global Sound Replacement. Update Tier milestones.
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@@ -692,7 +692,7 @@ void CMVoltigore::PrecacheImpl(char *modelName)
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PRECACHE_SOUND("debris/beamstart1.wav");
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m_beamTexture = PRECACHE_MODEL(VOLTIGORE_ZAP_BEAM);
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m_beamTexture = PRECACHE_MODELINDEX(VOLTIGORE_ZAP_BEAM);
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PRECACHE_MODEL(VOLTIGORE_GLOW_SPRITE);
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PRECACHE_MODEL("sprites/lgtning.spr");
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