Fix Male Assassin unable to use the Sniper Rifle.

Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
This commit is contained in:
Giegue
2023-04-21 20:55:47 -03:00
parent 66be4861a3
commit bfa59a2419
32 changed files with 448 additions and 212 deletions

View File

@@ -443,7 +443,7 @@ void CMStrooper::Precache()
{
PRECACHE_MODEL("models/strooper.mdl");
PRECACHE_MODEL("models/strooper_gibs.mdl");
iStrooperMuzzleFlash = PRECACHE_MODEL(STROOPER_MUZZLEFLASH);
iStrooperMuzzleFlash = PRECACHE_MODELINDEX(STROOPER_MUZZLEFLASH);
PRECACHE_SOUND("shocktrooper/shock_trooper_attack.wav");
PRECACHE_SOUND("shocktrooper/shock_trooper_die1.wav");
@@ -480,7 +480,7 @@ void CMStrooper::Precache()
else
m_voicePitch = 100;
m_iBrassShell = PRECACHE_MODEL("models/shell.mdl");// brass shell
m_iBrassShell = PRECACHE_MODELINDEX("models/shell.mdl");// brass shell
}