Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable. Removed zombie/gonome bullet resistance. Add Global Model Replacement and Global Sound Replacement. Update Tier milestones.
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@@ -605,7 +605,7 @@ void CMPitdrone::Precache()
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{
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PRECACHE_MODEL("models/pit_drone.mdl");
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PRECACHE_MODEL("models/pit_drone_gibs.mdl");
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iPitdroneSpitSprite = PRECACHE_MODEL("sprites/tinyspit.spr");// client side spittle.
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iPitdroneSpitSprite = PRECACHE_MODELINDEX("sprites/tinyspit.spr");// client side spittle.
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PRECACHE_SOUND_ARRAY(pAttackMissSounds);
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PRECACHE_SOUND_ARRAY(pIdleSounds);
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@@ -642,7 +642,7 @@ void CMPitdrone::Precache()
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PRECACHE_SOUND("weapons/xbow_hitbod2.wav");
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PRECACHE_SOUND("weapons/xbow_hit1.wav");
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#if FEATURE_PITDRONE_SPIKE_TRAIL
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iSpikeTrail = PRECACHE_MODEL("sprites/spike_trail.spr");
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iSpikeTrail = PRECACHE_MODELINDEX("sprites/spike_trail.spr");
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#endif
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}
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