Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable. Removed zombie/gonome bullet resistance. Add Global Model Replacement and Global Sound Replacement. Update Tier milestones.
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@@ -54,7 +54,7 @@ void CMShower::Spawn( void )
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pev->speed = RANDOM_FLOAT( 0.5, 1.5 );
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pev->angles = g_vecZero;
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pev->classname = MAKE_STRING( "_spark_shower" );
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pev->classname = MAKE_STRING( "spark_shower" );
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}
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@@ -172,7 +172,7 @@ void CMEnvExplosion::Spawn( void )
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}
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m_spriteScale = (int)flSpriteScale;
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pev->classname = MAKE_STRING( "_env_explosion" );
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pev->classname = MAKE_STRING( "env_explosion" );
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}
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void CMEnvExplosion::DelayUse( void )
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