Fix Male Assassin unable to use the Sniper Rifle.

Partially fixed the Stukabat being unable to move when target is unreachable.
Removed zombie/gonome bullet resistance.
Add Global Model Replacement and Global Sound Replacement.
Update Tier milestones.
This commit is contained in:
Giegue
2023-04-21 20:55:47 -03:00
parent 66be4861a3
commit bfa59a2419
32 changed files with 448 additions and 212 deletions

View File

@@ -54,7 +54,7 @@ void CMShower::Spawn( void )
pev->speed = RANDOM_FLOAT( 0.5, 1.5 );
pev->angles = g_vecZero;
pev->classname = MAKE_STRING( "_spark_shower" );
pev->classname = MAKE_STRING( "spark_shower" );
}
@@ -172,7 +172,7 @@ void CMEnvExplosion::Spawn( void )
}
m_spriteScale = (int)flSpriteScale;
pev->classname = MAKE_STRING( "_env_explosion" );
pev->classname = MAKE_STRING( "env_explosion" );
}
void CMEnvExplosion::DelayUse( void )