Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable. Removed zombie/gonome bullet resistance. Add Global Model Replacement and Global Sound Replacement. Update Tier milestones.
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@@ -23,10 +23,10 @@ extern enginefuncs_t g_engfuncs;
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// The actual engine callbacks
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#define GETPLAYERUSERID (*g_engfuncs.pfnGetPlayerUserId)
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#define PRECACHE_MODEL (*g_engfuncs.pfnPrecacheModel)
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#define PRECACHE_SOUND (*g_engfuncs.pfnPrecacheSound)
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#define PRECACHE_MODEL2 (*g_engfuncs.pfnPrecacheModel)
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#define PRECACHE_SOUND2 (*g_engfuncs.pfnPrecacheSound)
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#define PRECACHE_GENERIC (*g_engfuncs.pfnPrecacheGeneric)
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#define SET_MODEL (*g_engfuncs.pfnSetModel)
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#define SET_MODEL2 (*g_engfuncs.pfnSetModel)
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#define MODEL_INDEX (*g_engfuncs.pfnModelIndex)
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#define MODEL_FRAMES (*g_engfuncs.pfnModelFrames)
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#define SET_SIZE (*g_engfuncs.pfnSetSize)
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