Fix Male Assassin unable to use the Sniper Rifle.
Partially fixed the Stukabat being unable to move when target is unreachable. Removed zombie/gonome bullet resistance. Add Global Model Replacement and Global Sound Replacement. Update Tier milestones.
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@@ -642,7 +642,7 @@ void CMBullsquid :: Precache()
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PRECACHE_MODEL("sprites/bigspit.spr");// spit projectile.
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iSquidSpitSprite = PRECACHE_MODEL("sprites/tinyspit.spr");// client side spittle.
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iSquidSpitSprite = PRECACHE_MODELINDEX("sprites/tinyspit.spr");// client side spittle.
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PRECACHE_SOUND("zombie/claw_miss2.wav");// because we use the basemonster SWIPE animation event
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