Add example file.
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25
cfg/example_monster.cfg
Executable file
25
cfg/example_monster.cfg
Executable file
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// Example file.
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// Make a copy of this file and rename it to "<mapname>_monster.cfg".
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// Send this new file to your maps folder.
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//
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// To add entries to this file, just pretend it's ripent.
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//
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// "delay" means monster respawndelay.
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{
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"origin" "90 -180 150"
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"delay" "30"
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"orientation" "1"
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"spawnflags" "32"
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"classname" "monster_miniturret"
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}
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{
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"origin" "123 456 789"
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"delay" "5"
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"angles" "0 45 0"
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"classname" "monster_houndeye"
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}
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{
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"origin" "200 400 -600"
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"classname" "info_node"
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}
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