diff --git a/cfg/monster_precache.cfg b/cfg/monster_precache.cfg index f0554c4..dfd0839 100755 --- a/cfg/monster_precache.cfg +++ b/cfg/monster_precache.cfg @@ -1,6 +1,8 @@ // // MONSTERS - monsters that you always want to precache (for dynamic spawning) // +// Install this file to your mod's base directory. +// // (just remove the comment characters at the beginning of the line for the // monsters that you always want to precache.) diff --git a/cfg/monster_skill.cfg b/cfg/monster_skill.cfg index cb67e67..2c7267c 100755 --- a/cfg/monster_skill.cfg +++ b/cfg/monster_skill.cfg @@ -1,6 +1,6 @@ // MONSTERS health and damage amounts // -// (Note: Some of these aren't currently used. They're in here for future use.) +// Install this file to your mod's base directory. // Alien Grunt sk_agrunt_health 90