Add monster_robogrunt.
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@@ -162,6 +162,7 @@ monster_type_t monster_types[]=
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"monster_baby_voltigore", FALSE,
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"monster_babygarg", FALSE, // Sven Co-op Monsters
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"monster_hwgrunt", FALSE,
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"monster_robogrunt", FALSE,
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"info_node", FALSE, // Nodes
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"info_node_air", FALSE,
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"", FALSE
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@@ -632,6 +633,7 @@ bool spawn_monster(int monster_type, Vector origin, Vector angles, int respawn_i
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case 25: monsters[monster_index].pMonster = CreateClassPtr((CMBabyVoltigore *)NULL); break;
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case 26: monsters[monster_index].pMonster = CreateClassPtr((CMBabyGargantua *)NULL); break;
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case 27: monsters[monster_index].pMonster = CreateClassPtr((CMHWGrunt *)NULL); break;
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case 28: monsters[monster_index].pMonster = CreateClassPtr((CMRGrunt *)NULL); break;
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}
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if (monsters[monster_index].pMonster == NULL)
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@@ -1319,6 +1321,7 @@ void mmServerActivate( edict_t *pEdictList, int edictCount, int clientMax )
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CMBabyVoltigore babyvoltigore;
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CMBabyGargantua babygargantua;
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CMHWGrunt hwgrunt;
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CMRGrunt rgrunt;
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g_psv_gravity = CVAR_GET_POINTER( "sv_gravity" );
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@@ -1364,6 +1367,7 @@ void mmServerActivate( edict_t *pEdictList, int edictCount, int clientMax )
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case 25: babyvoltigore.Precache(); break;
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case 26: babygargantua.Precache(); break;
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case 27: hwgrunt.Precache(); break;
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case 28: rgrunt.Precache(); break;
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}
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}
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}
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