Fixed monster turn rate being too slow.
Fixed heavy weapons grunt AI being complete nonsense. Small improvements to stukabat.
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@@ -1085,7 +1085,7 @@ jlb*/
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{
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m_movementActivity = ACT_FLY;
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}
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if ( LookupActivity( ACT_WALK ) != ACTIVITY_NOT_AVAILABLE )
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else if ( LookupActivity( ACT_WALK ) != ACTIVITY_NOT_AVAILABLE )
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{
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m_movementActivity = ACT_WALK;
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}
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