reorder folders
This commit is contained in:
489
src/metamod/metamod.vcproj
Normal file
489
src/metamod/metamod.vcproj
Normal file
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="metamod"
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ProjectGUID="{02832A39-E902-46B7-8D47-911C37CF41B0}"
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RootNamespace="metamod"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../hlsdk/common ../../hlsdk/dlls ../../hlsdk/engine ../../hlsdk/pm_shared"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;METAMOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;__METAMOD_BUILD__"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="2"
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ModuleDefinitionFile="metamod.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="0"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="..\hlsdk\common;..\hlsdk\dlls;..\hlsdk\engine;..\hlsdk\pm_shared;."
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;METAMOD_EXPORTS;_CRT_SECURE_NO_DEPRECATE;__METAMOD_BUILD__"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="0"
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CompileAs="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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LinkIncremental="1"
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GenerateDebugInformation="false"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\api_hook.cpp"
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>
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</File>
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<File
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RelativePath=".\api_info.cpp"
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>
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</File>
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<File
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RelativePath=".\commands_meta.cpp"
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>
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</File>
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<File
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RelativePath=".\conf_meta.cpp"
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>
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</File>
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<File
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RelativePath=".\dllapi.cpp"
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>
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</File>
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<File
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RelativePath=".\engine_api.cpp"
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>
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</File>
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<File
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RelativePath=".\engineinfo.cpp"
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>
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</File>
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<File
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RelativePath=".\game_autodetect.cpp"
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>
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</File>
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<File
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RelativePath=".\game_support.cpp"
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>
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</File>
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<File
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RelativePath=".\h_export.cpp"
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>
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</File>
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<File
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RelativePath=".\linkgame.cpp"
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>
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</File>
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<File
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RelativePath=".\linkplug.cpp"
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>
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</File>
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<File
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RelativePath=".\log_meta.cpp"
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>
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</File>
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<File
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RelativePath=".\meta_eiface.cpp"
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>
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</File>
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<File
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RelativePath=".\metamod.cpp"
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>
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</File>
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<File
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RelativePath=".\mhook.cpp"
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>
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</File>
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<File
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RelativePath=".\mlist.cpp"
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>
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</File>
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<File
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RelativePath=".\mplayer.cpp"
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>
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</File>
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<File
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RelativePath=".\mplugin.cpp"
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>
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</File>
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<File
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RelativePath=".\mqueue.cpp"
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>
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</File>
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<File
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RelativePath=".\mreg.cpp"
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>
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</File>
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<File
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RelativePath=".\mutil.cpp"
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</File>
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<File
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RelativePath=".\osdep.cpp"
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</File>
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<File
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RelativePath=".\osdep_detect_gamedll_win32.cpp"
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>
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</File>
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<File
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RelativePath=".\osdep_linkent_win32.cpp"
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</File>
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<File
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RelativePath=".\osdep_p.cpp"
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</File>
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<File
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RelativePath=".\reg_support.cpp"
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>
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</File>
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<File
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RelativePath=".\sdk_util.cpp"
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>
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</File>
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<File
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RelativePath=".\studioapi.cpp"
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>
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</File>
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<File
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RelativePath=".\support_meta.cpp"
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>
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</File>
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<File
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RelativePath=".\thread_logparse.cpp"
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>
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</File>
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<File
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RelativePath=".\vdate.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\api_hook.h"
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>
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</File>
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<File
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RelativePath=".\api_info.h"
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>
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</File>
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<File
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RelativePath=".\commands_meta.h"
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>
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</File>
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<File
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RelativePath=".\comp_dep.h"
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>
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</File>
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<File
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RelativePath=".\conf_meta.h"
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>
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</File>
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<File
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RelativePath=".\dllapi.h"
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>
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</File>
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<File
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RelativePath=".\engine_api.h"
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>
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</File>
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<File
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RelativePath=".\engineinfo.h"
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>
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</File>
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<File
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RelativePath=".\game_autodetect.h"
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>
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</File>
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<File
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RelativePath=".\game_support.h"
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>
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</File>
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<File
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RelativePath=".\games.h"
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>
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</File>
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<File
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RelativePath=".\h_export.h"
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>
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</File>
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<File
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RelativePath=".\info_name.h"
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>
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</File>
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<File
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RelativePath=".\linkent.h"
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>
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</File>
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<File
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RelativePath=".\log_meta.h"
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>
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</File>
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<File
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RelativePath=".\meta_api.h"
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>
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</File>
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<File
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RelativePath=".\meta_eiface.h"
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>
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</File>
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<File
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RelativePath=".\metamod.h"
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>
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</File>
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<File
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RelativePath=".\mhook.h"
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>
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</File>
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<File
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RelativePath=".\mlist.h"
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>
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</File>
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<File
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RelativePath=".\mm_pextensions.h"
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>
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</File>
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<File
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RelativePath=".\mplayer.h"
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>
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</File>
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<File
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RelativePath=".\mplugin.h"
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>
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</File>
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<File
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RelativePath=".\mqueue.h"
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>
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</File>
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<File
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RelativePath=".\mreg.h"
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>
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</File>
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<File
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RelativePath=".\mutil.h"
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>
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</File>
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<File
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RelativePath=".\new_baseclass.h"
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>
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</File>
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<File
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RelativePath=".\osdep.h"
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>
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</File>
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<File
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RelativePath=".\osdep_p.h"
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>
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</File>
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<File
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RelativePath=".\plinfo.h"
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>
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</File>
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<File
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RelativePath=".\reg_support.h"
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>
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</File>
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<File
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RelativePath=".\ret_type.h"
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</File>
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<File
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RelativePath=".\sdk_util.h"
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</File>
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<File
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RelativePath=".\studioapi.h"
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>
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</File>
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<File
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RelativePath=".\support_meta.h"
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>
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</File>
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<File
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RelativePath=".\thread_logparse.h"
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</File>
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<File
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RelativePath=".\tqueue.h"
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>
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</File>
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<File
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RelativePath=".\types_meta.h"
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>
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</File>
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<File
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RelativePath=".\vdate.h"
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>
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</File>
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<File
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RelativePath=".\vers_meta.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath=".\res_meta.rc"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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Reference in New Issue
Block a user