Yet another GMR/GSR fix.
Monster maximum viewable distance is now customizable.
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@@ -424,7 +424,7 @@ void CMApache :: HuntThink( void )
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// if (m_hEnemy == NULL)
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{
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Look( 4092 );
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Look( 4096 );
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m_hEnemy = BestVisibleEnemy( );
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}
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