Update config files.

This commit is contained in:
Giegue
2023-02-24 15:29:07 -03:00
parent d4ecb16bf7
commit 035e70e776
4 changed files with 30 additions and 14 deletions

View File

@@ -3,12 +3,11 @@
// Send this new file to your maps folder.
//
// To add entries to this file, just pretend it's ripent.
//
// "delay" means monster respawndelay.
//
// You may also be interesed in these other 2 keyvalues:
// You may also be interesed in these other keyvalues:
//
// "displayname" to change the monster's name, shown in HUD when you point at it.
// "model" to change the monster's default model. If using monstermaker, use "new_model".
// "classify" to change the monster's default classification, use one of these values:
//
// CLASS_NONE -1

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@@ -32,6 +32,9 @@
//monster_otis
//monster_pitdrone
//monster_shocktrooper
//monster_voltigore
//monster_baby_voltigore
//monster_alien_voltigore
//monster_alien_babyvoltigore
//monster_babygarg
//monster_hwgrunt
//monster_robogrunt
//monster_stukabat

View File

@@ -139,6 +139,18 @@ sk_babygarg_dmg_slash 24
sk_babygarg_dmg_fire 4
sk_babygarg_dmg_stomp 80
// Heavy Weapons Grunt
sk_hwgrunt_health 100
// Robo Grunt
sk_rgrunt_health 50
sk_rgrunt_armor 0.75
// Stukabat
sk_stukabat_health 80
sk_stukabat_dmg_bite 11
sk_stukabat_speed 400
// MONSTER WEAPON DAMAGE
sk_9mm_bullet 5